This weekend at GenghisCon, I had the opportunity to field the Skyshield Landing Pad for the first time. I decided to bring it out for that 40K RTT for a number of reasons. I’d had the model sitting on my shelf for a long time and I needed a . . . → Read More: 40K Tactica & Review: Skyshield Landing Pad
Over the last few weeks, we’ve covered eight different principles of war and discussed why we should pay attention to each when considering our army lists and how we choose to implement them on the tabletop. To recap, the previous eight principles of war are Mass, Objective, Security, Simplicity, Maneuver, Offensive, Unity of Command, and . . . → Read More: 9 Principles of War and 40K: Economy of Force
Welcome back to week eight my friends. So far we’ve covered seven of the Nine Principles of War; the previous ones being Mass, Objective, Simplicity, Security, Maneuver, Offensive, and Unity of Command. This week brings us to the eighth principle, the Principle of Surprise.
Surprise: Strike the enemy in a . . . → Read More: 9 Principles of War and 40K: Surprise
All right fellow gamers, we’ve made it to week 7. So far we’ve covered the Principles of Mass, Objective, Simplicity, Security, Maneuver, and Offensive. This brings us to Unity of Command, a Principle you might not think even applies to 40K, since most of the time there is only one commander per side. But let’s . . . → Read More: 9 Principles of War and 40K: Unity of Command
We’ve made it to week six and we’ve covered Mass, Objective, Simplicity, Security, and Maneuver. This week we’re going to talk about the Principle of Offensive and taking the fight to your opponent.
Offensive: Seize, retain, and exploit the initiative.
“The enemy invariably attacks on . . . → Read More: 9 Principles of War and 40K: Offensive