A tutorial on how to get smooth “painted-on” results for applying decals to Warhammer 40K miniatures. . . . → Read More: How to get really good results with Decals
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A tutorial on how to get smooth “painted-on” results for applying decals to Warhammer 40K miniatures. . . . → Read More: How to get really good results with Decals Over the last few weeks, we’ve covered eight different principles of war and discussed why we should pay attention to each when considering our army lists and how we choose to implement them on the tabletop. To recap, the previous eight principles of war are Mass, Objective, Security, Simplicity, Maneuver, Offensive, Unity of Command, and . . . → Read More: 9 Principles of War and 40K: Economy of Force Welcome back to week eight my friends. So far we’ve covered seven of the Nine Principles of War; the previous ones being Mass, Objective, Simplicity, Security, Maneuver, Offensive, and Unity of Command. This week brings us to the eighth principle, the Principle of Surprise.
Surprise: Strike the enemy in a . . . → Read More: 9 Principles of War and 40K: Surprise All right fellow gamers, we’ve made it to week 7. So far we’ve covered the Principles of Mass, Objective, Simplicity, Security, Maneuver, and Offensive. This brings us to Unity of Command, a Principle you might not think even applies to 40K, since most of the time there is only one commander per side. But let’s . . . → Read More: 9 Principles of War and 40K: Unity of Command We’ve made it to week six and we’ve covered Mass, Objective, Simplicity, Security, and Maneuver. This week we’re going to talk about the Principle of Offensive and taking the fight to your opponent.
Offensive: Seize, retain, and exploit the initiative. “The enemy invariably attacks on . . . → Read More: 9 Principles of War and 40K: Offensive |
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